JezzWarren.com

I would like, if I may, to take you on a strange journey.

PSVR

VR has arrived, with all three major headsets now on the market, and a number of other options also coming on stream, it is safe to say VR is here for the foreseeable future. Out of the three main options “Sony’s PSVR” has the best chance of gaining enough of a player-base to make gaming on VR a commercial option for developers.

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I have had my PSVR headset for a few months and I have found it to be very immersive, highly playable and above all an experience for everyone.  I tested it out an a few friends and Wayne and I often play games together on it, one thing the developers have added is the support to make sure no one is left out, either the wearer or the onlookers.

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The set up is not overly complicated, once you get around the mass of wires and follow the simple numbered set up instructions you will be ready to go in 5-10 mins. Putting on the headset is something that takes a little bit of practice. The visor slides out, and the band expands via a button on the back of the headset to fit over your head. The weight of the headset is taken onto the top of your forehead and the visor just gently slides up to your face.  I can safely play a PSVR game for a few hours without any discomfort but that took me some time to do so as VR takes a little time for your mind, body and senses to get used to it.
While in use the tracking is actually very good, not only can you look around in 360 degrees but you can lean in to get a better view, stand up, crouch down and move around the play area freely.
It is strange how a game that looks so basic in construction and graphics soon becomes so immersive and with the accompaniment of 360 sound via the inline headphone jack it makes for a sometimes too real of an experience.

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Outside of the VR games the PSVR does have some additional functions. You can view 360 VR videos via the Media Player, you can also utilize Cinema mode to watch Netflix or Youtube or play non-VR games. This essentially puts the game on a massive cinema screen.  With a recent update to the PS4 there is now an option to be able to watch 3D content without having to worry about 3D glasses, in the VR headset content jumps right out at you.
Motion Sickness is a big issue for VR. It is pretty simple, your eyes and brain are fooled into thinking you are moving, but your body knows it is stationary. The result is you can start to feel unwell after a short time, the symptoms are quite like travel sickness if you suffer from that. This varies from person to person and I found that keeping some ginger sweets next to my gaming area really helped, it only took a few weeks of daily gaming before I became a VR pro and did not need to worry about consuming vast amounts of ginger.
One downside to the PSVR being so new, is that developers like to keep on throwing us gamers these so called VR experiences but really they are nothing more than glorified HQ video demos that cost and arm and a leg for maybe one or two views, I found it easier and far cheaper to go on youtube via the VR hub and take my experiences that way.

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Some games require move controllers and if you was lucky enough to have had them from your PS3 then at least one thing is for sure, you will not be hit by the now over priced move controllers that are on sale today. 
So I guess one question stands.
Is the PSVR worth getting?  
Hell Yeah!! I love that whole new gaming experience and the bundle deals now are so much better than on first launch, you get way more for your money now.